The Apprentice’s Folly: Escape from The Tower of Entropy

A group of (Level 6) adventurers begin their adventure waiting to speak with a merchant awaiting confirmation of a large order intended for a local wizard. As they wait in the back room of a tavern, runes on the floor light up beneath their feet and they are teleported to a secondary location; what appears to be a laboratory of some kind. A frazzled young man greets them, his voice trembling, “Thank the gods! You’re-you’re here! Please, I need your help, I’ve been trapped here for days, my master hasn’t returned, and I fear the worse… Can you help me get out of here?”

PLEASE NOTE: we need 3 players to begin this campaign. If our minimum is not met, we may have to postpone the start date of the game.

Game Quick Guide: The Apprentice's Folly