Designed for Libraries
Facilitator-led adventures in collaborative storytelling, guided role-play, and imaginative problem-solving — delivered at your library or virtually.
Mastermind Adventures brings facilitator-led creative programs to libraries. Our sessions use collaborative storytelling, guided role-play, and hands-on creative challenges to engage teens who might not show up for traditional library programming.
Every session is designed, facilitated, and run by our team. Your staff doesn't need to prep, manage, or clean up. We show up, run the program, and leave your teens asking "When's the next one?"
Our programs are inspired by the books your teens already love — Harry Potter, Percy Jackson, and more — and bring those worlds to life through guided play, teamwork, and creative problem-solving. It's programming that connects directly to your collection.
In-person at your library or virtual via video. We bring everything needed — no special equipment or setup from your staff.
Every session is run by an experienced facilitator. Your staff can observe, participate, or step away entirely.
Meeting rooms, multipurpose spaces, gymnasiums, or outdoors — we'll adapt the program to whatever you have available.
Single-session pilots, multi-week series, or one-time special events. We'll shape the program to fit your calendar and goals.
Each program is designed around the same goal: get teens engaged, collaborating, and coming back. Here's what that looks like in practice.
Guided Role-Play Adventure
Teens build characters and work as a team to solve puzzles, make decisions, and navigate a story world. Think collaborative storytelling meets strategy game. No experience needed.
Builds: teamwork, communication, creative problem-solving
World-Building Workshop
Teens create their own fictional worlds — maps, cultures, histories, creatures. Part creative writing, part collaborative design. Works great as a series or a single session.
Builds: creative writing, systems thinking, collaboration
Guided Game Nights
A professional game master runs an original tabletop RPG session for your teens. Small groups, original stories, dice-rolling fun. We teach the rules — they just show up.
Builds: social skills, strategic thinking, active listening
Live-Action Scenarios
Short, self-contained live-action experiences where teens step into roles and work together to solve challenges. Low-barrier, high-energy, and surprisingly social.
Builds: confidence, improvisation, group coordination
Team Strategy Games
Foam blaster team games with structure, objectives, and strategy. Teens work in squads, develop tactics, and compete in scenario-based missions. Loud, active, and wildly popular.
Builds: leadership, sportsmanship, physical activity
Not sure which program fits? That's what the conversation is for. We'll help you pick based on your space, audience, and goals.
Every teen who attends a program receives a free 3-month subscription to our Adventure Letters series — personalized story letters delivered to their home, extending the adventure long after the session ends.
Learn more about Adventure Letters →These programs attract teens who don't typically come to the library — and bring them back for more.
Entirely analog. No devices, no apps. Just face-to-face interaction, imagination, and collaboration.
No prior experience, no homework, no sign-up forms for teens to fill out. They just show up and play.
We handle everything: materials, facilitation, setup, and breakdown. Your team doesn't lift a finger.
We've been designing and running immersive educational programs for young people since 2015. Our facilitators have over a decade of experience working with schools, libraries, community organizations, and families across southeastern Massachusetts.
Our programs are designed by professionals who understand how to create spaces where every young person feels welcome, included, and empowered to participate — whether they're outgoing or reserved, experienced gamers or completely new to this kind of play.
Registered performer with the Massachusetts Board of Library Commissioners
We've delivered programs at public libraries from the South Shore to the Merrimack Valley — and everywhere in between.
Plus schools, scouts, recreation departments, museums, and community organizations across MA and RI.
Programs are session-based and comparable to other facilitated teen programming. Pricing depends on format, duration, and number of sessions. We're happy to work within your programming budget.
Single sessions, multi-week series, and special event formats available.
Tell us a bit about your library and what you're looking for. We'll follow up with program options and pricing that fit your needs.
Visit our main site to see all our programs, story worlds, and what makes Mastermind Adventures different.
Explore Mastermind Adventures